Large City: Monkland

Monkland

Monkland
Example Sylvin architecture.
StateSylvanian Empire
ProvenceFenbeckia Earldom
Sub ProvenceBlackmont Dutchy
RegionKtoira-qüeëf Heathland
Founded815
Community LeaderEarl Meletye Fisk
Area528 km2 (211 mi2)
Average Yearly Temp14°C (57°F)
Average Elevation2290 m (7513 ft)
Average Yearly Precipitation177 cm/y (69 in/y)
Population124754
Population Density236 people per km2 (591 people per mi2)
Town AuraNecromancy
Naming
Native nameMonkland
Pronunciation/mʌŋk/ /lænd/
Direct Translation[Translation Unavailable]
Translation[Not Yet Translated]

Monkland (/mʌŋk/ /lænd/ [Translation Unavailable]) is a subtropical Large City located in Blackmont Dutchy, Fenbeckia Earldom, within the Sylvanian Empire.

The name Monkland is derived from the Sylvin language, as Monkland was founded by Ya̋sh Joú̄sh 'Violet Sweetmess' Vúń Joida̋s Cûfé̄ Beck, who was culturaly Sylvin.

Climate

Monkland has a yearly average temperature of 14°C (57°F), with its average temperature during the summer being a pleasant 24°C (75°F) and its average temperature during the winter being a cold 4°C (39°F). Monkland receives an average of 177 cm/y (69 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Monkland covers an area of nearly 528 km2 (211 mi2), and an average elevation of 2290 m (7513 ft) above sea level.

Overview

Monkland was founded durring the early 9th century, by Ya̋sh Joú̄sh 'Violet Sweetmess' Vúń Joida̋s Cûfé̄ Beck. The establishment of the new community went well, with no major obsticles durring construction.

Monkland was built using the conventions of Sylvin durring the early 9th century. Naturaly, all settlmentss have their own look to them, and Monkland is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Monkland is buildings are arranged arround a network of narrow cobblestone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a set of well fortified walls, with gatehouses, watch towers, battlments, and even a moat, which are fashioned from stone and timber. Monkland's walls are, howeaver, fashioned from stone and timber. While unorthadox, the design looks to be functional to a reasonable degree. With luck, the untested design will remain untested for years to come. Unfortuantly, these unusual though effective defenses are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Monkland seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.

Civic Infrastructure

Monkland possesses a city-wide Aethary Link which provides Aethary access anywhere within its metropolitan. This allows citizens who can afford the relevant devices access in their places of work, and rarely homes.

Monkland has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Monkland has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Monkland. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Monkland's parks.

Monkland has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Monkland.

Monkland has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Monkland has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Monkland has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Monkland has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Monkland has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Monkland has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Monkland has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Monkland's public wards, blessings, and other arcane systems.

Monkland has an Administrative Academy which trains individuals in the administrative arts.

Monkland possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Monkland's grid is powered by a boiler and turbine based power plant.

Monkland possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Monkland has a first rate hospital which caters to anyone in need of long term medical care.

Monkland has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Monkland has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Monkland's natural decorations nor waterways.

Monkland has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Monkland has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Monkland has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Monkland is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Monkland's mayor's house was built using a different architectural style from the rest of the town. The style used is known for its buildings being predominantly formed through the combination of basic geometric shapes. However, it shown in the detailing given to the structures such as its characteristic tall columns, intricate detail, symmetry, harmony, and balance in their designs to an astonishing degree of precision. Decorative elements for the buildings tended to be built into the structure itself, making great use of fluting, frescoes, inlays, and embossing.

Due to the actions of local Kami, autumn is skipped in Monkland.

The Ifrit near Monkland are known to be almost tame, such that they can be put to domestic use.

Monkland's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves consuming a local narcotic to channel Summoning energies of tier 1 via oratory performances.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 252
  • Farmers: 346
  • Farm Laborer: 656
  • Hunters: 415
  • Milk Maids: 297
  • Ranchers: 172
  • Ranch Hands: 361
  • Shepherds: 304
    • Farmland: 505253 m2
    • Cattle and Similar Creatures: 31188
    • Poultry: 374262
    • Swine: 24950
    • Sheep: 1247
    • Goats: 249
    • Horses, Mounts, and Beasts of Burden: 12475

Craftsmen

  • Arms and Toolmakers: 259
  • Blacksmiths: 290
  • Bookbinders: 159
  • Buckle-makers: 173
  • Cabinetmakers: 290
  • Candlemakers: 430
  • Carpenters: 396
  • Clothmakers: 356
  • Coach and Harness Makers: 128
  • Coopers: 290
  • Copper, Brass, Tin, Zinc, and Lead Workers: 172
  • Copyists: 122
  • Cutlers: 106
  • Fabricworkers: 259
  • Farrier: 674
  • Furriers: 80
  • Glassworkers: 402
  • Gunsmiths: 280
  • Harness-Makers: 118
  • Hatters: 233
  • Hosiery Workers: 91
  • Jewelers: 134
  • Leatherwrights: 311
  • Locksmiths: 127
  • Matchstick makers: 198
  • Musical Instrument Makers: 178
  • Painters, Structures and Fixtures: 157
  • Paper Workers: 178
  • Plasterers: 170
  • Pursemakers: 198
  • Roofers: 135
  • Ropemakers: 129
  • Rugmakers: 123
  • Saddlers: 231
  • Scabbardmakers: 262
  • Scalemakers: 132
  • Scientific, Surgical, and Optical Instrument Makers: 79
  • Sculptors, Structures and Fixtures: 121
  • Shoemakers: 122
  • Soap and Tallow Workers: 409
  • Tailors: 639
  • Tanners: 159
  • Upholsterers: 175
  • Watchmakers: 173
  • Weavers: 415
  • Whitesmiths: 100

Merchants

  • Adventuring Goods Retellers: 87
  • Arcana Sellers: 87
  • Beer-Sellers: 173
  • Booksellers: 191
  • Butchers: 366
  • Chandlers: 319
  • Chicken Butchers: 351
  • Entrepreneurs: 130
  • Fine Clothiers: 328
  • Fishmongers: 328
  • Florists: 77
  • Potion Sellers: 235
  • Resellers: 479
  • Spice Merchants: 162
  • Wine-sellers: 244
  • Wheelwright: 194
  • Woodsellers: 117

Service workers

  • Bakers: 594
  • Barbers: 639
  • Coachmen: 178
  • Cooks: 567
  • Doctors: 242
  • Gamekeepers: 198
  • Grooms: 113
  • Hairdressers: 415
  • Healers: 308
  • Housekeepers: 346
  • Housemaids: 831
  • House Stewards: 346
  • Inns: 122
  • Laundry maids: 239
  • Maidservants: 402
  • Nursery Maids: 222
  • Pastrycooks: 519
  • Restaurateur: 499
  • Tavern Keepers: 462

Specialized Laborer

  • Ashworkers: 176
  • Bleachers: 112
  • Chemical Workers: 71
  • Coal Heavers: 254
  • In-Town Couriers: 283
  • Long Haul Couriers: 277
  • Dockyard Workers: 239
  • Gas Workers: 61
  • Hay Merchants: 106
  • Leech Collectors: 361
  • Millers: 297
  • Miners: 297
  • Oilmen and Polishers: 191
  • Postmen: 304
  • Pure Finder: 167
  • Skinners: 356
  • Sugar Refiners: 70
  • Tosher: 194
  • Warehousemen: 445
  • Watercarriers: 252
  • Watermen, Bargemen, etc.: 366

Skilled Laborers

  • Accountants: 156
  • Alchemist: 179
  • Clerk: 265
  • Dentists: 127
  • Educators: 361
  • Engineers: 173
  • Gardeners: 123
  • Mages: 90
  • Plumbers: 131
  • Pharmacist: 150
  • Professors: 55
  • Scientists: 93
  • Wizards: 54

Civil Servants

  • Adventurers: 124
  • Bankers: 174
  • Civil Clerks: 254
  • Civic Iudex: 132
  • Consultants: 81
  • Exorcist: 277
  • Fixers: 148
  • Kami Clerk: 224
  • Landlords: 247
  • Lawyers: 156
  • Legend Keepers: 204
  • Militia Officers: 959
  • Monks, Monastic: 389
  • Monks, Civic: 415
  • Historian, Oral: 277
  • Historian, Textual: 145
  • Policemen, Sheriffs, etc.: 283
  • Priests: 519
  • Rangers: 168
  • Rat Catchers: 199
  • Scholars: 189
  • Spiritualist: 239
  • Slayers: 70
  • Storytellers: 509
  • Military Officers: 430

Cottage Industries

  • Brewers: 378
  • Comfort Services: 499
  • Enchanters: 137
  • Herbalists: 143
  • Jaminators: 415
  • Needleworkers: 378
  • Potters: 215
  • Preserve Makers: 366
  • Quilters: 175
  • Seamsters: 567
  • Spinners: 389
  • Tinker: 134
  • Weaver: 328

Artists

  • Actors: 128
  • Architects: 48
  • Bards: 189
  • Costumers: 76
  • Dancers: 145
  • Drafters: 81
  • Engravers: 100
  • Fine Furniture Carpenters: 60
  • Glaziers: 127
  • Inlayers: 119
  • Musicians: 366
  • Painters, Art: 62
  • Playwrights: 134
  • Sculptors, Art: 109
  • Wood Carvers: 445
  • Writers: 462

Produce Industries

  • Butter Churners: 430
  • Canners: 389
  • Cheesmakers: 415
  • Ice Merchants: 55
  • Millers: 249
  • Picklers: 211
  • Smokers: 162
  • Stockmakers: 143
  • Tobacconists: 198
  • Tallowmakers: 277

46976 of Monkland's population work within a Foundational Occupation.

69046 of Monkland's population do not work in a formal occupation, but do contribute to the local economy. 8732 (7%) are noncontributers.

Points of Interest

Monkland is reliant on an industry or product that has toxic or negative side-effects as part of its production. The good is extremely valuable, or the community is extremely desperate, and the side effects are endured as a necessary evil. It may be that their neighbors or lord are forcing them to produce the good so that they aren’t the ones suffering the cost.

Monkland is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

The the a suit of Kasten-brust armour of Invocation, an a suit of Kasten-brust armour imbued with great amounts of Invocation energies was created near Monkland by in time immemorial, reportedly some time during the early 2nd century.

History